

Without this, the whole Android rendering would be handle by the CPU (as soft rendering) which is not fast enough to allow a real usage of the devices, with a seamless user experience, particularly since 4.3. The answer is: yes, we ask for OpenGL drivers for performance reasons. The gotcha here is that the web server must supply a Content-Length header or the download will fail. Although I can't deploy using Android Studio or gmtool.exe, I have managed to deploy by using the phone web browser to fetch the. Purchasing new hardware also isn't an option for me in the short term.ĮDIT: The justification for this question has since evaporated. As you can imagine I am somewhat reluctant to purchase such a license when I know I am running in an unsupported configuration. In addition, I can't circumvent the Android Studio integration by deploying to a phone VM using the gmtool device install file.apk command bundled with Genymotion because this is a paid license feature. I suspect that when Genymotion runs a phone VM, they set up something that the Android Studio integration needs, that simply running from Virtual Box doesn't provide. The reason this matters is that Android Studio does not list the Virtual Box started phone VM as somewhere an application can be run upon. My question is: Why is Genymotion insisting that there is OpenGL support from the real physical display driver? And of course, if its for a quality reason only (ie: sub-optimal user experience otherwise) is there any way to disable this check?
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However, when I try to start the same phone VM from the Genymotion console, or from the Genymotion button inside Android Studio, I get the error dialog-box in the linked question above. This must be using some (probably Virtual Box provided) software implementation of OpenGL. I understand that officially this combination is not supported.īut here's the thing: I can start a Genymotion VM fine from Virtual Box, and it appears to work (almost) perfectly, as far as I can tell.Ĭertainly I don't see any problem with the graphics. I am attempting to run Genymotion on a Windows 10 system, but the graphics adapter is Intel G45/G43 Express Chipset WDDM1.1 and the driver supplied does not support OpenGL and Intel appear to have no interest in delivering a driver that does for Windows 10.

I am aware of Genymotion openGL error stack overflow question.
